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Upcoming Events and Appearances: Join T. Glenn Bane for games and panels at ConCarolinas, the longest running science fiction convention in North Carolina, May 30th thru June 1st. Come by and say hello at our table, sign up for a Geek Opera subscription and receive a very special con exclusive. If you haven't made your reservations, then you must go immediately, right now, and do so before it is too late. ConCarolinas!

Dive into the exciting lineup of Scaldcrow Games' weekly blogs and get inspired for your next tabletop adventure!

Tactical Tuesday gears you up with strategies and tips for enhancing your TTRPG experience.

Wonderous Wednesday Tips, tools, and news from the Worlds of Pulp™ for most TTRPGs..

Friday Frights and Fables Wretched realms and crooked paths in the woeful worlds of horror. featuring ideas and resources for Worlds of Pulp™ and beyond.

Each article is thoughtfully crafted by T. Glenn Bane and a team of passionate contributors, offering fresh perspectives, creative materials for generic TTRPGs, and updates on Scaldcrow's latest news and projects.

Your next story, battle, or world is just a click away. Explore now and join the adventure!

BROWSE INDEX    /     PULP CALENDAR & GUIDE

 

TTRPG Treasure Chest

Tactical Tuesday: The Value of Medals

By Glenn Bane

Alright, listen up, legionnaire. This is straight from command. I’m here to tell you why medals, commendations, and awards are more than just shiny bits of metal in your modern military-themed TTRPG.

Tactical Tuesday: The 11th Hour of War

By Glenn Bane

Alright, GMs, strap in and grab your coffee—this is where the war story gets bloody and raw. The 11th hour of any war isn’t when the dust settles; it’s when the dust gets kicked up into a choking cloud of chaos. This is the moment when a losing side unravels, stretching every last thread of their resolve until it breaks.

Tactical Tuesday: The Grinding Heart of War

By Glenn Bane

We’re not talking the glamorous start of a war or its chaotic collapse—we’re talking the blood-soaked belly of the beast, where strategies choke in the mud and troops start asking why they’re even fighting.

Tactical Tuesday: The 1st Hour of War

By Glenn Bane

Listen up, GMs. When diplomacy hits a brick wall and the first shot rings out, that’s when the world takes a nosedive into chaos. The outbreak of war isn’t surgical or precise—it’s a sledgehammer smashing a windshield.

Tactical Tuesday: No Support, No Surrender

By Glenn Bane

Alright, boots on the ground time, boys and girls. You want in on the Long Range Recon Commandos? Well, grab your favorite battle scar and listen up, because this ain’t the glamor unit your recruiters pitch to fresh-faced cadets.

Tactical Tuesday: Operation Sea Shadow

By Glenn Bane

Alright, team, listen up—this isn’t one of those feel-good, wave-the-flag kind of missions. Out there in the Gulf of Atithia, the water’s not calm and neither are the people.

Tactical Tuesday: The Next Job

By Glenn Bane

Alright, team, listen up—this isn’t one of those feel-good, wave-the-flag kind of missions. Out there in the Gulf of Atithia, the water’s not calm and neither are the people.

Tactical Tuesday: Operation Iron Howl

By Glenn Bane

Alright, listen up, tough guys. You didn’t sign up for this job because it’s easy—you signed up because you know how to handle chaos with a cigarette in your mouth and a gun in your hand. Well, congrats; chaos just knocked.

Stories and Blogs

Frights and Fables: Traps, Wards, and Sigils

By Glenn Bane

When claws scrape too near and shadows press upon you from all sides, it is not bravery nor strength, but cleverness that may fend off the impending doom.

Mazes & Mondays: Festivals of the Unknown

By Glenn Bane

Festivals are windows into the hearts of a culture. They reveal what its people value, how they interpret the world, and how they celebrate or confront their struggles. For Game Masters, designing unique festivals for primitive or savage cultures can add depth and intrigue to their campaigns.

Frights and Fables: The Path of the Stalker

By Glenn Bane

To hunt the living is a task demanding cunning and patience, but to pursue what lies beyond the veil of life itself—that is an endeavor most macabre.

Mazes & Mondays: Sword, Sorcery, Survive!

By Glenn Bane

Low fantasy campaigns immerse players in a world where the stakes are personal, the resources are scarce, and even the mightiest heroes are just fragile beings struggling to endure.