SCALDCROW | WEEKLY RADIO SHOW AND STORIES

Mazes & Mondays: Leprechauns Go Wild!!

By Glenn Bane

Game Masters, we’ve all been there. You’re running late, the party is chomping at the bit, and your prep time has evaporated faster than free ale in a tavern. Don’t worry—chaos is your friend. And nothing screams “chaotic adventure” like a mischievous leprechaun on a rampage.

Frights & Fables: Into the Heart of Madness

By Glenn Bane

Horror, my friends, begins and ends with atmosphere. It is not merely the setting you traverse, but the weight that hangs over every roll and decision. Dim lantern light flickering on damp stone. The oppressive screech of distant, unseen predators. A whisper—barely audible, yet undeniably chilling—curling around the room as you boil your final ration of coffee. This is the stage upon which pulp-horror comes alive.

Returning to Charlotte in Style

By Glenn Bane

I’ve always believed there’s a certain poetry in revisiting the places that shaped you. For me, ConCarolinas in Charlotte was one of those places.

Mazes & Mondays: Building the World

By Glenn Bane

Designing believable worlds is on my mind a lot lately, perhaps because I will be discussing world building in the upcoming ConCarolinas; perhaps because I am currently involved in some heavy, fantasy worldbuilding, adapting my original world of Sundrah into a new fantasy world that has grown out of the first., It doesn’t matter, what does is that the process is treated with the respect it deserves. With that dear sword bearers, I give you the following article which may help to simply the matter for you. Enjoy.

Frights & Fables: The Crimson Reflection

By Glenn Bane

Gather around Mi Amici. I have a story to tell you. A horror to share. In the still, dark recesses of a killer’s heart, an ember grows, and a fire spreads. Read down and enjoy this tale of tragedy and triumph and tragedy. But be warned, you may want to subscribe to this blog. Soon our content will be coming to our subscribers and not be released for general consumption.

Words and Wonders Wednesday: Melodrama

By Glenn Bane

Ah, so you have questions, do you? Concerns? Fears about how to captivate the players at your table? First of all, don’t think of the table as a simple, flat, lifeless plank of wood, but rather a crackling campfire with attendees eager to be festooned with fright by your paralyzing tales.

Mazes & Mondays: The Weapon of Choice

By Glenn Bane

When it comes to crafting a fantasy character, few choices carry as much weight as their weapon. It’s not just a tool for combat; it’s an extension of who they are, a symbol of their past, and a hint of their goals. A weapon can tell the story your character hasn’t spoken aloud yet, and in the right hands, it can deepen the immersion of any roleplaying experience.

Frights & Fables: The Anatomy of a Cryptid Tale

By Glenn Bane

Good evening, dear readers, and welcome once again to Friday Frights and Fables! Tonight, we tread the serpentine path into the realm of cryptids—those shadowy figures standing just out of reach, half-remembered in glimpses and shrouded in legend. Yes, my friends, it’s time we dissect the anatomy of these strange and compelling tales.

Mazes & Mondays: Ways of Getting There

By Glenn Bane

Travel is an unavoidable part of adventuring, yet pinning down the right mode of transport—whether it’s a sturdy war horse or a sky-soaring dragon—has always felt like a hassle. Why more gaming companies don’t make these lists more available is beyond me. But no more! Here’s the ultimate catalog of vehicles, from the mundane to the mythical, designed for pulp fantasy settings. Whether your party is trekking through tundras, scaling mountains, or racing through the skies, this list has you covered. May your journeys be swift, and your companions loyal!

Frights & Fables: Who Then Knocks?

By Glenn Bane

Ah, why, my dear weavers of wonder, should you labor over crafting an intricately tangled character history, replete with haunting details and steeped in dark, shadowy richness?