Tactical Tuesday: Know Your Enemy

Alright, listen up, rookie. You’re running a military campaign, and your players just walked into the wrong stretch of nowhere. They’re not up against an orderly line of enemy troops, but the dirty underbelly of warfare—the shadows of the battlefield. Brigands, marauders, guerrillas, and raiders. They’re not the same breed, so don’t treat ‘em like they are. If you do, your TTRPG loses its edge, and worse, your players won’t respect the danger they bring. You’ve gotta know who they are, what they want, and how to use ‘em if you’re gonna make their lives hell.

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Mazes & Mondays: Building the World

Designing believable worlds is on my mind a lot lately, perhaps because I will be discussing world building in the upcoming ConCarolinas; perhaps because I am currently involved in some heavy, fantasy worldbuilding, adapting my original world of Sundrah into a new fantasy world that has grown out of the first., It doesn’t matter, what does is that the process is treated with the respect it deserves. With that dear sword bearers, I give you the following article which may help to simply the matter for you. Enjoy.

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Mazes & Mondays: The Weapon of Choice

When it comes to crafting a fantasy character, few choices carry as much weight as their weapon. It’s not just a tool for combat; it’s an extension of who they are, a symbol of their past, and a hint of their goals. A weapon can tell the story your character hasn’t spoken aloud yet, and in the right hands, it can deepen the immersion of any roleplaying experience.

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Time to Rise and Grind!!

Ladies and Gentlemen, the spectacle of Rumble City may have concluded, but who says the action has to stop? The legendary moments, the jaw-dropping moves, the unforgettable wrestlers—they’re all ready to step back into the spotlight.

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Tactical Tuesday #13: Tough as Nails

You’re out here alone. You’re not carrying every weapon Rambo ever used. Pick your gear smart—rifle, sidearm, knife, maybe some explosives if you can handle the spice. The key is mobility. You’re not a juggernaut. You can’t outlast a squad. But you can outrun them, outthink them, and hit them where it hurts before they know you’re there. A speed kill is a clean kill, and clean kills mean you’re still breathing.

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Mazes & Mondays: Ways of Getting There

Travel is an unavoidable part of adventuring, yet pinning down the right mode of transport—whether it’s a sturdy war horse or a sky-soaring dragon—has always felt like a hassle. Why more gaming companies don’t make these lists more available is beyond me. But no more! Here’s the ultimate catalog of vehicles, from the mundane to the mythical, designed for pulp fantasy settings. Whether your party is trekking through tundras, scaling mountains, or racing through the skies, this list has you covered. May your journeys be swift, and your companions loyal!

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Rumble City 6: The LOPW Main Event!

 “This is the moment we’ve all been waiting for! The first-ever Big-Pulp Championship Title is on the line, and tonight, two of the biggest names in wrestling clash for the ultimate prize! Cobra ‘Twist’ Nelson, the heart of the people, goes one-on-one with ‘Glorious’ Gregor Grindstone, the self-proclaimed future of this industry!”

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Tactical Tuesday #12: Bring the Boom

Alright, listen up. Pull up a chair and crack open your favorite drink, and let’s talk about how to make your military games hit harder, feel grittier, and leave a lasting impression. You know you’ve got the firepower—realistic combat mechanics, detailed weaponry, explosions bigger than life itself—but how do you pack a punch that keeps players coming back? I’ll tell ya how. You give it some rib-cracking pulp style.

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Mazes & Mondays: Pulp Fantasy Characters

Creating a barbarian character in a pulp fantasy setting is all about capturing the energy and drama of the genre while crafting someone unique and memorable. Barbarians thrive in worlds of grand adventure, where untamed wildernesses and brutal conflicts test their mettle.

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Rumble City 5: Settling the Score

Ladies and gentlemen, strap yourselves in because up next, we’ve got a brawl that’s been boiling over for weeks—a confrontation that promises fireworks from the opening bell. Gritty Gus Gravestone goes head-to-head with the Mysterious Marauder Maelstrom!”

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