Posts Tagged ‘Gaming’
Worlds & Wednesdays: Where I Game From
Every week, I share the best parts of what I’ve learned. My perspectives, my design notes, the stuff I got wrong and how I clawed my way back from it.
Read MoreWords & Wonders: Action-ize or Bust!!
Let me show you how we approach it over at the Scaldcrow Games table, using what we call the Action-ize Method! — principles drawn straight from the action movies that built the genre. These ideas work at any table, with any system.
Read MoreWords & Wonders: Campfire and Firesides
Storytelling is older than history itself, my sweets — it is history, before history knew its own name. Our distant grandmothers and grandfathers told tales to explain the thunder, to warn of the wolf beyond the light, to remember the dead and honor the brave.
Read MoreTactical Tuesdays: Beyond the Swan Song
If you are running a game where danger, decisions, and consequences matter, then failure must be treated as a functional state, not a narrative embarrassment and not a cue to quietly reset the board.
Read MoreTactical Tuesdays: All Agents Attack
If you want encounters that hit hard, twist unexpectedly, and keep players sharp, you need more than a single threat tossed in their path. You need layers. You need timing. You need subtlety sharpened into a blade.
Read MoreTactical Tuesdays: Multi-Front Madness
If you want encounters that hit hard, twist unexpectedly, and keep players sharp, you need more than a single threat tossed in their path. You need layers. You need timing. You need subtlety sharpened into a blade.
Read MoreReflections on Mythic Con™
Conventions like this are always a whirlwind of excitement, creativity, and connection, and Mythic Con was no exception.
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