SCALDCROW | GEEK OPERA

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Dive into the exciting lineup of Scaldcrow Games' weekly blogs and get inspired for your next tabletop adventure!

Tactical Tuesday gears you up with strategies and tips for enhancing your TTRPG experience.

Wonderous Wednesday Tips, tools, and news from the Worlds of Pulp™ for most TTRPGs..

Friday Frights and Fables Wretched realms and crooked paths in the woeful worlds of horror. featuring ideas and resources for Worlds of Pulp™ and beyond.

Each article is thoughtfully crafted by T. Glenn Bane and a team of passionate contributors, offering fresh perspectives, creative materials for generic TTRPGs, and updates on Scaldcrow's latest news and projects.

Your next story, battle, or world is just a click away. Explore now and join the adventure!

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TTRPG Treasure Chest

WORLDS OF PULP: The Art of Simple

By Arthur Thomas Worth

When it comes to role playing games, there are many different ways to approach the mechanics of dice rolling. Some games use complex systems with multiple dice, modifiers, and special rules, while Worlds of Pulp sticks to a simple two-dice system with minimal modifiers. While both approaches have their merits, there are several advantages to…

Celebrating 15 Years in Gaming

By Glenn Bane

Scaldcrow Games officially began fifteen years ago at Origins in Ohio. Officially launched on the 4th of July, We began with The Dark Fantasy of Sundrah, an RPG fantasy set in a dark fantasy milieu. Since then we have continued with new titles in the pulp genre under the series heading: of Worlda of Pulp.…

Call of the Watch Crow, Part-2

By Glenn Bane

Recap part 1: The V’lusian warlord Zahnak was usurped by The Poison Hoard. His slave armies were routed. Kall-Ku, a mercenary slave, incidentally freed by the violence, fled across the wilderness; a subdermal implant has become active and gave him instructions, directing him to find the Meinor space station so that he can join the…

Jeff Smith: Mighty Mace

By Glenn Bane

Jeff Smith operated the conventions MACE and mini mace. When we were first announcing Davey Beauchamp’s Amazing Pulp Adventures, we offered tuckerisms as a prize in the convention auction. A tuckerism is when your name is used in a work of fiction. Jeff won and sat down with Davey Beauchamp and laid out Mighty Mace.…

Call of the Watch Crow, Part 1

By Glenn Bane

The Consortium-Black Sun war had finally come to the world of V’Lusia-4 and brought its indiscriminant devastation with it. First, its terrible touch could be seen in the skies as military Starfighters waged a brutal melee high above, while immense capital ships traded blazing volleys in the night; the fury visible, even from the planetary…

Here we go again-Nightclub Names

By Glenn Bane

I am back with more names that may help your games a fiction get a little more zest. Last time I presented names of famous Bulls as starship names, Think that was a reach? Watch this. Still sifting through Bull names, I pulled together a list that seemed appropriate for taverns, nightclubs, cantinas, saloons, etc.…

Cool Ship Names-That’s No Bull!

By Glenn Bane

Since there always seems to be a need to come up with creative names for ships in many RPGs. I thought that I would share one method I stumbled across. With Rogue Space™ rounding the bend for Worlds of Pulp™, it seems timely, so enjoy. A great resource that I found for naming warships and…

For Your Convenience Crows

By Glenn Bane

This is a quick reference table to speed up game play in the Scaldcrow Games: Worlds of Pulp ™ systems. Using this table: Roll 2d6, if the result are doubles, then roll again and add to the total (Snake Eyes-double 1s always fails and kills the roll), add or subtract all modifiers (as required by…

Stories and Blogs

31 Days of Halloween: Three-Witches Glee

By Glenn Bane

Let us descend into the cobwebbed corridors of memory, where celluloid ghosts flicker and dance upon the silver screen.

31 Days of Halloween: Twin Lenses of Poe

By Glenn Bane

Welcome, my dear fellow travelers upon the eerie planes of cinema, to a labyrinthine tale where the haunting whispers of Edgar Allan Poe serve not as the foundation, but as the muse. Two Evil Eyes offers not a devout tribute to its literary progenitor but rather a platform for the darkly distinctive imaginations of two cinematic titans, George A. Romero and Dario Argento.

31 Days of Halloween: Colors of Fear & Fire

By Glenn Bane

Before the name “Lecter” became synonymous with gourmet cannibalism and suave menace—before the perfumed gloss of mainstream thrillers and slick serial-killer dramas—there was a whisper in the dark, a haunting prelude cloaked in dread and sharp neon.

31 Days of Halloween: Eyes-Closed, Fear-Open

By Glenn Bane

When A Nightmare on Elm Street first appeared, it landed differently for us than it might for the young people of today.